Granny 3 by DVloper locks you inside a house again, but this time you are not running from one captor - you are running from a whole family. Granny hears everything and moves fast. Grandpa is slower and half deaf, but he carries a shotgun and hits far harder. Slendrina drifts through the house on her own schedule. You have five in-game days to find a way out, and every day you fail resets you to the start of the next one, a little more of your margin gone. The house is a puzzle box of locked doors, hidden keys, crawl spaces and improvised tools, and progress means piecing together an escape route across multiple attempts - a weapon here, a car part there, a hatch you can only reach once something else is unlocked. The real mechanic is sound. Dropping an item, sprinting on floorboards or slamming a door will bring someone to your location, so patience and quiet movement matter more than speed. If you like tense escape horror, you might also like Granny 2 and Granny Creepy House.
Move with WASD and look around with the mouse. Left Click to interact - picking up items, opening drawers and using tools - and Right Click to drop or place what you are holding. Press Shift to sprint, C to crouch and hide, and use the number keys or scroll wheel to switch between items in your inventory. Walk instead of running whenever you can, close doors slowly rather than letting them slam, and hide under beds or in wardrobes when you hear footsteps approaching. Noise is what gets you caught.