As Rody, you have only 30 minutes to serve guests in a refined French restaurant. Yet shadows hide in corners, and whispers push you toward choices: keep working or escape? Each decision branches into its own ending. Every table you approach could hide a clue, a threat, or a moment that changes how the night unfolds, so paying attention to small details matters as much as speed. The tension builds steadily as the restaurant's polite exterior gives way to something far stranger beneath the surface, and no two playthroughs feel quite the same. Multiple endings reward curious players who explore dialogue options and revisit earlier choices, turning a short shift into a story worth replaying. If you enjoy narrative horror games like this, you might also like Burger & Frights and Amanda the Adventurer.
This mix of visual novel and RPG uses mouse clicks to advance text and keyboard keys for timed interactions. You balance serving tasks with choices that affect the story outcome. You'll click through dialogue and environment prompts to move the story forward, while certain scenes ask you to react quickly with the right key before time runs out. Paying close attention to what characters say—and don't say—often hints at which choice leads somewhere safer, and somewhere far worse.